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Moving your character is can be done a few different ways using either the Move controllers-which is the most immersive and, well, proper way to play the game-or the standard DualShock 4. The Elder Scrolls V: Skyrim VR – gameplay image via Bethesda Softworks and Playstaion Skyrim VR is far from perfect with clunky controls, infuriating menu navigation, and Elder Scrolls’ famously terrible combat amplified by imprecise movements from the Move controllers, but it’s easily the most immersive and downright “cool” experience I’ve had yet on a VR platform-at least until DOOM VR comes out next week. Virtual Reality hasn’t really seen the success or depth that many predicted at the beginning of this generation, with many games releasing as basic tech demos or scripted visual novel-like narrative experiences. This is the first time players will be able to strap on a headset and dive into Skyrim face first. This latest edition, on the other hand, is certainly the most unique we’ve seen so far. Despite the game essentially being the same between the various special editions and ports, every time it drops on a new platform people rush to snap it up and see what remains familiar and what’s new.
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I swear Skyrim has seen more releases on more platforms than any other game.
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